Rhythm
Game Engines Final Project
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systems::audio::Sound Struct Reference

Represents a sound with its chunk and remaining frames. More...

Public Attributes

Mix_Chunk * chunk
 Pointer to the sound chunk.
 
int framesRemaining
 Number of frames remaining for the sound to play.
 

Detailed Description

Represents a sound with its chunk and remaining frames.


The documentation for this struct was generated from the following file: